V8
Public Member Functions | Static Public Member Functions | Friends | List of all members
v8::Persistent< T, M > Class Template Reference

#include <v8.h>

Inheritance diagram for v8::Persistent< T, M >:
v8::PersistentBase< T >

Public Member Functions

V8_INLINE Persistent ()
template<class S >
V8_INLINE Persistent (Isolate *isolate, Handle< S > that)
template<class S , class M2 >
V8_INLINE Persistent (Isolate *isolate, const Persistent< S, M2 > &that)
V8_INLINE Persistent (const Persistent &that)
template<class S , class M2 >
V8_INLINE Persistent (const Persistent< S, M2 > &that)
V8_INLINE Persistentoperator= (const Persistent &that)
template<class S , class M2 >
V8_INLINE Persistentoperator= (const Persistent< S, M2 > &that)
V8_INLINE ~Persistent ()
template<class S >
V8_INLINE Persistent< S > & As ()
- Public Member Functions inherited from v8::PersistentBase< T >
V8_INLINE void Reset ()
template<class S >
V8_INLINE void Reset (Isolate *isolate, const Handle< S > &other)
template<class S >
V8_INLINE void Reset (Isolate *isolate, const PersistentBase< S > &other)
V8_INLINE bool IsEmpty () const
template<class S >
V8_INLINE bool operator== (const PersistentBase< S > &that) const
template<class S >
V8_INLINE bool operator== (const Handle< S > &that) const
template<class S >
V8_INLINE bool operator!= (const PersistentBase< S > &that) const
template<class S >
V8_INLINE bool operator!= (const Handle< S > &that) const
template<typename P >
V8_INLINE void SetWeak (P *parameter, typename WeakCallbackData< T, P >::Callback callback)
template<typename S , typename P >
V8_INLINE void SetWeak (P *parameter, typename WeakCallbackData< S, P >::Callback callback)
template<typename P >
V8_INLINE void SetPhantom (P *parameter, typename WeakCallbackData< T, P >::Callback callback)
template<typename S , typename P >
V8_INLINE void SetPhantom (P *parameter, typename WeakCallbackData< S, P >::Callback callback)
template<typename P >
V8_INLINE P * ClearWeak ()
V8_INLINE void ClearWeak ()
V8_INLINE void MarkIndependent ()
V8_INLINE void MarkPartiallyDependent ()
V8_INLINE bool IsIndependent () const
V8_INLINE bool IsNearDeath () const
V8_INLINE bool IsWeak () const
V8_INLINE void SetWrapperClassId (uint16_t class_id)
V8_INLINE uint16_t WrapperClassId () const

Static Public Member Functions

template<class S >
static V8_INLINE Persistent< T > & Cast (Persistent< S > &that)

Friends

class Isolate
class Utils
class Handle
class Local
class Persistent
class ReturnValue

Detailed Description

template<class T, class M>
class v8::Persistent< T, M >

A PersistentBase which allows copy and assignment.

Copy, assignment and destructor bevavior is controlled by the traits class M.

Note: Persistent class hierarchy is subject to future changes.

Constructor & Destructor Documentation

template<class T, class M>
V8_INLINE v8::Persistent< T, M >::Persistent ( )
inline

A Persistent with no storage cell.

template<class T, class M>
template<class S >
V8_INLINE v8::Persistent< T, M >::Persistent ( Isolate isolate,
Handle< S >  that 
)
inline

Construct a Persistent from a Handle. When the Handle is non-empty, a new storage cell is created pointing to the same object, and no flags are set.

template<class T, class M>
template<class S , class M2 >
V8_INLINE v8::Persistent< T, M >::Persistent ( Isolate isolate,
const Persistent< S, M2 > &  that 
)
inline

Construct a Persistent from a Persistent. When the Persistent is non-empty, a new storage cell is created pointing to the same object, and no flags are set.

template<class T, class M>
V8_INLINE v8::Persistent< T, M >::Persistent ( const Persistent< T, M > &  that)
inline

The copy constructors and assignment operator create a Persistent exactly as the Persistent constructor, but the Copy function from the traits class is called, allowing the setting of flags based on the copied Persistent.

template<class T, class M>
V8_INLINE v8::Persistent< T, M >::~Persistent ( )
inline

The destructor will dispose the Persistent based on the kResetInDestructor flags in the traits class. Since not calling dispose can result in a memory leak, it is recommended to always set this flag.

References v8::PersistentBase< T >::Reset().


The documentation for this class was generated from the following file: